Panther Tech

Mouse Sensitivity Converter

Changed your DPI or switching games? Get the sensitivity that keeps your aim exactly where your muscle memory expects it.

Same game, new DPI

Optional. The new sensitivity doesn't depend on it.

New sensitivity 1

eDPI (unchanged)
1600
cm/360
in/360

Convert between games

From

Swaps the From and To games and DPIs, and fills in the converted sensitivity as the new starting point.

To

Change this only if you're also changing DPI.

Valorant sensitivity 0.3143

cm/360 (both)
in/360 (both)
eDPI before
eDPI after

Hip-fire (unscoped) sensitivity only. Scope and ADS multipliers are separate settings in each game.

How the conversion works

Every game turns the camera a fixed number of degrees for each count your mouse reports, scaled by your sensitivity. That per-count angle at sensitivity 1 is the game's yaw. The distance you move the mouse for a full turn is then:

cm/360 = 360 ÷ (yaw × sensitivity × DPI) × 2.54

Converting keeps that distance the same. For a DPI change in one game the yaw cancels out, so it's just new sens = old sens × old DPI ÷ new DPI. Between games, the yaw ratio does the work.

Yaw values used by this converter
GameYaw (° per count)
Counter-Strike 20.022
CS:GO0.022
Apex Legends0.022
Team Fortress 20.022
Valorant0.07
Overwatch 20.0066

Only games with a single, well-established yaw are listed. Games whose sensitivity also depends on field of view or resolution (Fortnite, Rainbow Six Siege and others) need more inputs than this tool asks for, so they're left out rather than guessed.

Questions

Should I raise DPI and lower sensitivity?

If the game lets you set a low enough sensitivity, a higher DPI (e.g. 1600 instead of 400) gives smaller rotation steps per count, which can make slow micro-adjustments smoother. Your overall speed stays the same as long as cm/360 does, which is what the first converter keeps constant. Very high DPI can also speed up menus and the desktop cursor, so pick what feels right.

What is eDPI, and why doesn't it match between games?

eDPI is DPI × sensitivity. It's a handy shorthand within one game, but each game has a different yaw, so 800 eDPI in CS2 and 800 eDPI in Valorant are very different speeds. cm/360 is the number that compares across games.

Is my DPI setting accurate?

Not always. Sensors can run a few percent above or below the number on the box, and that shifts your real cm/360. You can measure it with the DPI checker and use the measured value here.

Does Windows or macOS pointer speed matter?

Usually not. Most shooters, including the ones listed here, read raw mouse input, which bypasses the OS pointer speed and acceleration settings (in TF2, make sure m_rawinput is set to 1). Those settings still affect your desktop cursor and menus.